Hints there's some Tremors-inspired sequences with it, and you can shoot and toss grenades down its throat. Grave Digger is confirmed to be in the game. They even talk about how they've made the zombies behave differently whether they're alone or if there's several zombies around and they're in a group.
Capcom have worked a lot on AI for this title in general, talking about making monsters react more to the environment and situations, and how they can work together, separately, etc. His AI works to dynamically sorta' direction his moves, and give the player breathing room as well. They've designed Nemesis AI with actually not being relentless, if he's always chasing you that'd get tiring fast. Not always chasing you but the possibility he could chase you there stays true. There are certain areas the game is kinder and will give excuse why Nemmy can't follow and give you a breather, but one of the main goals of the remake was to make him a rather consistent threat. One example is Jill does a unique animation if you perfect dodge one of Nemesis' tentacles. The dodge mechanic has some context-sensitive actions Jill can do if you pull off a perfect dodge against specific types of attacks. Nemesis the first time you drop him after a major story moment can drop rare items for you to pick up from wherever you down him at.
Do you use it immediately on some zombies right now, or save it for later to be able to use it as a mighty blow against Nemesis? There's some unexpected environmental pauses to be had in RE3. X as a way to gather some feedback on Nemesis, though their goal all along was to make Nemesis a more terrifying and tense foe than Mr. UPDATE: This was said in the magazine, but there's been a clarification made to GamesRadar that this was a misunderstanding and was not a safe room: If he's chasing you, he can break into safe rooms. It is confirmed Nemesis is the first monster in Resident Evil history to break the "Safe Room" rule. HEADS-UP, some of these details are laced with spoilers, so if you want to go in as blind as possible, you probably shouldn't read this. It actually has a lot of new details, so I thought I'd summarize them here. So a new issue of of OXM came out that has a meaty 9-10 page article on RE3.